Trove Enemy Doing Percent Health Dmg Download
Trove Enemy Doing Percent Health Dmg Free
I just want to ask a quick question of the community. The abilities I can think of off the top of my head that do some reasonable health % damage would be the active effect on the deathfire grasp, the autoattack trigger from madred's bloodrazor, kog maw's bio-arcane barrage, and nasus' ultimate. The thing is, all of these sources of damage are magical. Mainly what this means is that as a game progresses, and a tank becomes more and more powerful, they eventually no longer need to buy armor, but instead only need magic resist. This is because the amount of health hey have is so high, especially when dealing with particularly beefy team comps, that the only reasonable thing is to buy an item to try and counteract that health. I've always found this annoying, as generally a tank will buy one armor item, then go about fleshing out their inventory with mr since they know that a bloodrazor is on its way.
So, do you guys think that there should be a physical damage ability or effect that cuts health by a %, or do you think that everything's just fine the way it is?
Trove Enemy Doing Percent Health Dmg In Mac
As well as jump. My max health, health regen, and physical dmg are pretty high for me. This is veryyy good because this class is a melee class. So you're constantly getting hit when you are close and attacking. Literally with my max health and health regen, it takes like 3 seconds for my health to go back up after 1-2 hits from the enemy.