Artifacts are the whole reason why we all keep playing Tap Titans 2. We play so that we can prestige, we prestige so that we can earn relics, and then the relics allow for the purchase of artifacts.
Tap Titans 2 Artifacts Guide and my Tier List My opinion about good artifacts and bad artifacts in Tap Titans 2 update: there is a complete list by other players, and here is the link for Google forms.
- The Artifact called 'Brew of Absorption' was removed from Tap Titans for a while due to its massive increase in DPS (While Playing), as of the 4.0.0 Update, it was been returned to rotation, altered to be functional, but not as over-powered, and is once again obtainable as one of the 30 Artifacts.
- Tap Titans 2 Sword Master So the individuals doing damage in TT2 are your Sword Master and your heroes. Your Sword Master is your main hero, and in early gameplay, leveling up your Sword Master will be important in order to gain enough coins to purchase extra heroes to help in the fight, or upgrade skills.
Some of the artifacts that you get will be utter crap, while some of them will be amazing. Most of them will fall somewhere in between. Read on for a list of all artifacts, their effects, and their usefulness!
Awesome:
Axe of Muerte – Critical Strike Chance (but AMAZING artifact damage boost for low cost)
Blade of Damocles – All hero damage
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It depends on your play style. Me personally I run temp dps with will power set seducer and martial knowledge mix and have 2100 spell damage and 1600 regen which is more than enough to heal a proper party with the occasional heavy hit w the restro staff to top off your magicka. That's with only 25 points in reduce cost champ points. Jan 01, 2016 Healing is super strong in PvE already compared to the dmg the group+ tank is taking, so stacking stronger heals only makes you over-heal. Better go for stuff like max magicka, spell power and crit, that buffs all of your skills, not just the heals. Spell dmg and healing eso. For the spell damage vs. Flat percentage question: Each skill's healing amount will scale differently on your spell damage, so it'll depend on your max magicka, current spell damage, and which skills you equip.
Book of Shadows – Boosts relics gained during a prestige
Bringer of Ragnarok – Fire Sword Damage Boost
Furies Bow – Pet Damage Boost (extremely important as you hit level 1000+ when pet damage becomes your main source of damage)
Glacial Axe – Fire Sword duration boost
Heavenly Sword – All Artifact Damage Boosted (scales very well)
Heroic Shield – Boss Gold Boost (major boost for low costs)
Oak Staff – Fire Sword Mana Cost
Good:
Aegis – War Cry Duration
Amethyst Staff – Slash Equipment Bonuses
Book of Prophecy – Boosted gold
Charm of the Ancient – Spell Hero Damage
Divine Retribution – All damage boosted
Forbidden Scroll – Critical strike duration, good artifact damage
Fruit of Eden – Melee Hero Damage
Helmet of Madness – Chest Equipment Bonus
Hero’s Blade – Helmet Bonus
Invader’s Shield – Higher fairy chance plus good artifact damage
Lethe Water – Weapon Bonus
Parchment of Foresight – War Cry Effect
Ring of Fealty – Hall of Midas duration, high artifact damage
Staff of Radiance – Reduced hero cost
Swamp Gauntlet – Shadow Clone Duration but high Artifact Damage
Sword of Storms – Ranged hero damage
Meh:
Arcana Cloak: Cheaper War Cry
Chest of Contentment – Chesterson Gold Boost
Divine Chalice – better chance for 10x gold
Drunken Hammer – Tap Damage Boost
Egg of Fortune – Chesterson Gold Boost
Elixir of Eden – Shadow Clone Effect Boost
Glove of Juma: Cheaper critical strikes
Hunter’s Ointment: Cheaper Shadow Clones
Infinity Pendulum – Cheaper heavenly strike
Laborer’s Pendant – Improved Hall of Midas effects
Fundamental Damage Tap Titans 2
Stone of the Valrunes – Titan Gold Boost
Titan Spear: Cheaper Hand of Midas
Titans’s Mask – Improved Heavenly Strike